Skip to content

Top-tier rhythm game Hyperbeat strikes a discordant note with its complicated user interface, occasionally causing discomfort and nausea.

Adjustment process may indeed take some time.

Top-tier rhythm game experience marred by perplexing user interface, inflicting occasional nausea
Top-tier rhythm game experience marred by perplexing user interface, inflicting occasional nausea

Top-tier rhythm game Hyperbeat strikes a discordant note with its complicated user interface, occasionally causing discomfort and nausea.

In the gaming world, anticipation is building for the release of Hyperbeat, a unique rhythm game set to hit shelves later this year. The game, which currently has only a demo version available, has already captured the attention of gamers, particularly those with a penchant for metroidvanias, like Elie Gould, a news writer with a love for horror games and a fear of being chased.

Hyperbeat transports players into a black and white tube called the jungle, where notes fly towards the player instead of being static. The game's mechanics are designed to provide a fun and engaging experience, with actions lining up well with the songs. However, the UI, which emulates low-poly games of old, has been criticised for being messy and not very intuitive.

The current UI has been described as confusing, and at times, it can even make players feel sick. But the developers are aware of these issues, and it is hoped that UI improvements will be made before the full release later this year. Players may also get used to the current setup over time.

One issue that has been highlighted is the misalignment of beat and notes, which can put players at an unfair disadvantage, especially when enjoying the music. But Hyperbeat ensures that the beat lines up with the notes, which is not a common feature in many rhythm games. This feature, along with the game's unique concept, bodes well for future maps.

The demo version of Hyperbeat currently offers only four songs to play, but each one is fantastic. Players must slash, ride, or avoid the notes as they move through the tube, and the actions align perfectly with the songs. However, the game can become nauseous during chaotic songs with multiple colored notes.

Elie Gould, who previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries, has filmed short docs about Smash Bros. or indie games in their free time. She admits that taking the time to adjust to the UI is worth it, as there's a lot to love about the game.

In conclusion, Hyperbeat, with its unique concept and promising gameplay, is a game to watch out for. The UI issues are hoped to be addressed or improved before the game's official release, making for an even more enjoyable experience for players. The demo version is currently available for those who wish to get a taste of what's to come.

  1. The upcoming release of Hyperbeat, a rhythm game, is generating excitement within the gaming community, particularly for those who appreciate metroidvanias.
  2. Hyperbeat features a distinctive gameplay style where notes fly towards players in a black and white tube, contrasting with the static notes common in other games.
  3. While the UI, reminiscent of low-poly games, has been criticized for being messy and unintuitive, developers are working to address these concerns before the game's official release.
  4. One standout feature in Hyperbeat is the alignment of the game's beat with the notes, providing an advantageous playing experience that is not typically found in rhythm games.
  5. The demo version of Hyperbeat offers four songs, each of which offers an engaging and entertaining experience, although some players might feel nauseous during chaotic songs with multiple colored notes.
  6. Elie Gould, a news writer with a passion for horror games and an alumna of JOMEC in International Journalism and Documentaries, applauds the game's potential, acknowledging that taking the time to understand the UI is worth it.

Read also:

    Latest