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Creating a Learning Tool for Toddlers Based on Colors

In the previous year, Deep Tronix undertook a project to help his young relative learn colors. He constructed a playful device, named Color Player, which links colors with sounds to facilitate a child's understanding of them. The project's foundation is based on...

Developing a Chromatic Learning Plaything for Toddlers
Developing a Chromatic Learning Plaything for Toddlers

Creating a Learning Tool for Toddlers Based on Colors

In the world of electronic games, two iconic names stand out - Milton Bradley's Simon and Deep Tronix's Color Player. While Simon, a classic memory game first released in the late 1970s, is well-known for its four coloured buttons and increasing sequence difficulty, the Color Player, a relatively newer entrant, offers a modern take on a similar concept.

Milton Bradley's Simon is a vintage game, with a simple design and technology. It features four coloured buttons - red, green, blue, and yellow - that light up in a sequence which players must replicate. The game tests memory and concentration skills, with the sequence becoming progressively longer and faster.

On the other hand, the Color Player, born last year, is designed to educate children about colours. It operates in three primary modes: color-to-tone, color-to-sound, and color-to-voice. In the color-to-tone mode, a colour is scanned and a tone is played. In the color-to-sound mode, a pre-recorded audio sample is played back. And in the color-to-voice mode, the name of the scanned colour is spoken.

The Color Player is based on the TCS34725 colour sensor and an ESP32 microcontroller. It uses its colour sensor to scan colours, and scanning the correct colour scores points in the game. The device suggests a colour for the game, and to unlock the game, a specific button combination must be entered.

One unique feature of the Color Player is the jolly mode, which cycles RGB LEDs. This mode was created for an older nephew and includes a hidden game. In the hidden game, players must find and scan the suggested colour. With its enhanced sound effects, lights, and hidden game, the Color Player offers a more compelling experience than Milton Bradley's classic Simon toy.

Deep Tronix developed a custom WAV playback system for the toy, using the microcontroller, an SD card, and its on-board digital-to-analog hardware. This system allows for a wide range of sounds and audio samples to be played back, adding another layer of interactivity to the Color Player.

In summary, while Milton Bradley's Simon and Deep Tronix's Color Player share similarities in terms of game type and colour recognition, the Color Player offers additional features such as multiple modes, enhanced sound effects, and a hidden game. For a more detailed comparison, precise differences, product specifications, or user reviews would be needed.

The Color Player, a modern device, extends beyond the realm of electronic games, offering educational value in the realm of home-and-garden for children, as it aids in understanding colors. Meanwhile, in a different sphere, the home-and-garden section might also encompass hardware items such as LED lights, which the Color Player uses, featuring RGB LEDs that cycle in the jolly mode.

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